Wallace & Gromit’s Grand Adventures Episode 3: Muzzled! – Aerial Balloon Chase
Wallace & Gromit’s Grand Adventures: Episode 3, “Muzzled!”, takes players on a fun but suspenseful trip through West Wallaby Street and the fairgrounds. After a storm destroys the town’s dog shelter, Wallace and Gromit must deal with a group of stray dogs and a tricky newcomer, Monty Muzzle. The story looks at issues like greed and animal welfare, and also introduces Wallace’s new invention, the Infiniflavour ice cream machine, which can copy any flavor it scans.
Homeless Pups Run Wild (Taming the Strays)
The story begins at 62 West Wallaby Street right after the storm. Wallace is finishing up the Infiniflavour, but things get hectic when three playful strays, Twitch, Filcher, and Digger, show up and cause trouble in the house and garden. These dogs are just the start of a bigger problem for the town’s homeless animals, and they quickly disrupt Wallace and Gromit’s morning.
Gromit steps up to clear the strays from West Wallaby Street and find the important parts for the Infiniflavour. He distracts the lively Twitch with a plush bunny, gets back a stolen golden crank from Filcher, and stops Digger from wrecking Felicity Flitt’s garden. After making the house safe and fixing the machine, Wallace and Gromit head to the town fair to try out the invention.

Where Are the Whippets? (Monty Muzzle’s Fund Raise-a-Fair)
Next, the adventure moves to the “Fundraise-A-Fair,” an event set up by Monty Muzzle, who claims to be raising money for a new shelter. Wallace sells ice cream to the crowd with the Infiniflavour, but Gromit starts to think that Muzzle is hiding something. The main goal now is to find out who Muzzle really is and what happened to the missing dogs.
Gromit investigates by searching for pieces of a flyer that show Muzzle’s past as a con artist. He has to take part in different fairground games to find clues, like helping decide the winner of the pie-eating contest and talking to the spooky “Muzzmerelda” fortune-telling machine. These actions help Gromit prove that Muzzle doesn’t plan to build a shelter and wants to run off with the donations.

The Gait Escape (Saving Private Gromit!)
The story gets more serious when Gromit is caught while investigating. Monty Muzzle locks him up, and it’s revealed that Muzzle has kidnapped the town’s dogs and is forcing them to work in secret. The dogs are being used to power the “Muzzler” thrill ride, hidden from everyone else. This part of the game is all about Gromit’s cleverness as he tries to rescue the other dogs.
Playing as Gromit, you need to help all the trapped dogs escape. This means solving puzzles and using things around you The escape ends when Gromit breaks the power source for the rides, revealing Muzzle’s scheme to everyone as the “Muzzler” ride collapses under the pie-eating champion.

Up, Up & Away! (The Monty Muzzle)
The last showdown happens in the sky above the town. After being exposed, Monty Muzzle tries to escape in a hot air balloon attached to a van, taking the charity money and Twitch with him. Wallace and Gromit chase after him in their ice cream van, leading to a fast-paced aerial chase where they have to use everything they’ve got to stop him.
In this high-flying battle, Wallace and Gromit use the Infiniflavour’s special “Churn” and “Serve” features to control the van’s movement. By handling these controls, they pull off tricky moves in the air to catch up to Muzzle’s balloon. After a tense fight, they save Twitch and get the stolen money back. The chase ends with Muzzle falling from his balloon and landing right in the town jail.

